Plus.cfg Download and Suggestions

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*A*C|_ASS*WON]<O
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y not remove multi-jumps throughout? or is that too extreme. or rather not excessive enough? mjs just seem a little redundant and lame when u have all these weapon jump options available.

#e+pickup #excessiveplus #class.clan

NecrogeddoN
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Plus.cfg Download and Suggestions
*A*C|_ASS*WON]<O wrote:

y not remove multi-jumps throughout? or is that too extreme. or rather not excessive enough? mjs just seem a little redundant and lame when u have all these weapon jump options available.

Hm, let's just play baseq3 and forget about Excessive Plus. Winking

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*A*C|_ASS*WON]<O
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Plus.cfg Download and Suggestions

aw come on! it wasnt THAT bad. Big grin

#e+pickup #excessiveplus #class.clan

CZE|BEAZT
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Plus.cfg Download and Suggestions

switchtime -1 rulezZz \:D/

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mow Q [EN]
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Plus.cfg Download and Suggestions

As the most of the bro-side have no idea what ctf is, and how it is played the best way 1337, i take ur suggestion in my list, because it is no problem to disable mjs for ctf only.

But pls, don't except a change in plus.cfg within for masterscup.

x.foksie'loy.drt?
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FEL!X wrote:

Cuz we want to save old granates from nh.cfg. It was when explode granates was new on bro. I think in next relase of plus.cfg, granates on duel will be same like on other gametypes.

holy fuck! dont...

instead consider this: rocket with nade kickback. or maybe plasma for moving like that.

but removing sticky nades = killing 1v1. imo.

I am proud of spreading a pirated Excessive Plus version and claim to be the original author, yay!

Warren G
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x.foksie'loy.drt? wrote:

FEL!X wrote:
I think in next relase of plus.cfg,granates on duel will be same like on other gametypes.

holy fuck! dont...

instead consider this: rocket with nade kickback. or maybe plasma for moving like that.

but removing sticky nades = killing 1v1. imo.

Its only propostion cuz i heard offen opinion about change granates. In my post i should use word "suppose". For ur info, im only thinking about this prob, but before change smth we will test it and make ask duel players about opinion. So dont worry.

x.foksie'loy.drt?
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if you need testers, you know my PM Happy

I am proud of spreading a pirated Excessive Plus version and claim to be the original author, yay!

1337W4R3Z )NWC(
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mow Q [EN] wrote:

As the most of the bro-side have no idea what ctf is, and how it is played the best way 1337, i take ur suggestion in my list, because it is no problem to disable mjs for ctf only.

But pls, don't except a change in plus.cfg within for masterscup.

It is fine by me if it happens after the masters cup seems one good step to unify cfgs and if this end up being a suitable cfg for ctf we´ll use it for our server as standard cfg.

Thanx for your reply mow.

plastrom
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well, i dont like the idea of a plus-ctf without multijumps, it will remove many of the possibilities of ctf-movement, some moves can be replaced by lg/nade (see e5, nwc...), but many others wont work. it would be a real harsh change for many players who love to play plus-ctf Happy

the distance between nwc-conf or maybe also e5r would perhaps fall apart but replaced by another situation: old-plus vs new-plus...it would be hard to play any fw vs clans when they get used to play without multijumps, and they will if it gets official.

multijumps are one of the characteristics (beneath physics 2 or instarail) of plus-ctf-community (e.g. peeps playing on 2!sweet and zoo-ctf) that define "us". plus without multijumps would imho loose one of its main "advantages" vs e5/e5r and result in a slower e5 with less possibilities.