[Fixed] double powerup items
e5/e5r/e6
all 3 of these i've experienced this (all in ctf, never tried any other gametype)
Try those maps, same config, different gametype, still happens?
(...) you have regeneration spawn twice(timed as usual), then next time you have quad twice(timed as usual)
but it gives you both, at the same time(timed as usual)
but the quad isnt waiting for regeneration to be picked up twice
the items are teamed ...
that means either the one or the other item will spawn ...
randomly!
this should happen in most of my map(version)s ...
i like to use that, coz 1 powerup is just not enough!
just playin with the same conf includin the same items+weapons
*sigh* ... >>>
add more PowerUps and stuff!!!
i just played UFreeze yesterday ...and it was rly refreshin
(besides the fact that my cfg didnt work as im used to):
You have to pick up LG and BFG and dont have that much ammo there!
New Server-Idea: Make a "UFreeze-CONF"!!!
plusn.cfg
gl beast
and congratz to this rly bugged config system \
i had there batlle suit \ and mh
i had there batlle suit \ and mh
Really?
I had there my car
The bug is already fixed.
and congratz to this rly bugged config system \
Could you point out which other bugs have you found? that way we could fix them
wrote:and congratz to this rly bugged config system \Could you point out which other bugs have you found? that way we could fix them
altered sensitivity due to a new e+ feature? seriusly, im not into finding the exact reasons for bugs
Well, you dont have to find the causes of bugs, just to report the effects, as it is the developers work to track down the causes
Btw, with the feature that is causing the "sensitivity bug" i would guess you are talking about the aspect ratio fix, as i also though that when i started searching for bugs. However, you can be sure that it has nothing to do with it
so u actually allow us to flood u with bugs and u search for the cause? neat
however, there are a lot of bugs u already have to fix which are obvious, go ahead and fix the teamkill counts as kill bug or something like that.
That one is already fixed, next one please?